Jota Dev Notify System
9.98 EUR

Product Features

Explore the full feature set of our Notification & DrawText System—engineered for zero dependencies, total UI customization, and seamless framework compatibility.

Custom Floating Notifications

  • Modern visual style featuring distinct icons for success, error, warning, info, and normal types.
  • Smooth entry and exit CSS animations for a polished user interface.
  • Adaptive stacking logic allowing multiple notifications to render cleanly without overlapping.

Advanced DrawText System

  • Sleek "press key to interact" prompt system for world interactions.
  • Integrated sound effects trigger upon appearance to improve player feedback.
  • Fully customizable positioning and trigger distances for any interaction point.

Role-Based Environment Alerts

  • Dedicated notification routing for specific job roles and factions.
  • Send targeted environment alerts directly to police, gangs, or emergency services.
  • Ideal for dispatch triggers, territory alerts, and job-specific events.

Immersive Audio & FX

  • Built-in sound effects for both floating alerts and DrawText appearances.
  • Adjustable audio cues to give players immediate action feedback.
  • Option to toggle or change audio presets via configuration.

Seamless Global Exports

  • Easy-to-use client and server exports accessible from any resource.
  • Drop-in replacement for default framework notification functions.
  • Detailed documentation included for quick developer integration.

Fully Customizable Design

  • Easily edit colors, fonts, icons, positions, and sounds via CSS and Lua.
  • Flexible layout settings to seamlessly match your server's UI aesthetic.
  • Configurable display durations and animation speeds for all alert types.

Zero External Dependencies

  • Standalone architecture requiring no third-party UI libraries or frameworks.
  • Works seamlessly across ESX, QBCore & QBX.
  • Lightweight NUI wrapper for hassle-free installation.

Optimized Performance

  • Built from the ground up to maintain 0.00ms resource usage on idle.
  • Efficient event handling ensures zero frame drops during heavy notification bursts.
  • Clean, leak-free code structure for maximum server stability.

FAQ

Absolutely. You can easily replace default framework notification triggers with the provided exports, making migration quick and effortless.

You can send targeted notifications specifically to designated jobs or factions (such as police, EMS, or gangs)—ideal for dispatch calls, territory warnings, and job alerts.

Yes! All visual aspects (colors, fonts, icon types, and display positions) as well as audio effects can be tailored via the configuration and CSS files.

Yes, you can set default display durations globally or pass custom duration parameters whenever you trigger a notification.

Technical specs

Technical overview and framework compatibility for the Notifications & DrawText System. Built for maximum efficiency and full visual customization.

Supported FrameworksESX, QBCore & QBX
Resource Usage (Resmon)0.00ms
Notification TypesSuccess, Error, Warning, Information, Normal + Custom options
Interaction SystemAdvanced "Press Key" DrawText with customizable prompt styles

Supported frameworks

Resources are built and tested for ESX, QBCore and Qbox roleplay servers.

ESX
QBCore
Qbox
ESX
QBCore
Qbox

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